// Behavior originally contributed by mastahg.
//
// DOCUMENTATION:
//     
//

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;

using CommonBehaviors.Actions;
using Styx;
using Styx.Common;
using Styx.CommonBot;
using Styx.CommonBot.Profiles;
using Styx.CommonBot.Routines;
using Styx.Helpers;
using Styx.Pathing;
using Styx.TreeSharp;
using Styx.WoWInternals;
using Styx.WoWInternals.WoWObjects;

using Action = Styx.TreeSharp.Action;


namespace Honorbuddy.Quest_Behaviors.SpecificQuests.AcidRain
{
    [CustomBehaviorFileName(@"SpecificQuests\29827-HordeJadeForest-AcidRain")]
    public class AcidRain : CustomForcedBehavior
    {
        ~AcidRain()
        {
            Dispose(false);
        }

        public AcidRain(Dictionary<string, string> args)
            : base(args)
        {
            try
            {
                // QuestRequirement* attributes are explained here...
                //    http://www.thebuddyforum.com/mediawiki/index.php?title=Honorbuddy_Programming_Cookbook:_QuestId_for_Custom_Behaviors
                // ...and also used for IsDone processing.
                //Location = GetAttributeAsNullable<WoWPoint>("", true, ConstrainAs.WoWPointNonEmpty, null) ??WoWPoint.Empty;
                QuestId = 29827; //GetAttributeAsNullable<int>("QuestId", true, ConstrainAs.QuestId(this), null) ?? 0;
                //MobIds = GetAttributeAsNullable<int>("MobId", true, ConstrainAs.MobId, null) ?? 0;
                QuestRequirementComplete = QuestCompleteRequirement.NotComplete;
                QuestRequirementInLog = QuestInLogRequirement.InLog;


            }

            catch (Exception except)
            {
                // Maintenance problems occur for a number of reasons.  The primary two are...
                // * Changes were made to the behavior, and boundary conditions weren't properly tested.
                // * The Honorbuddy core was changed, and the behavior wasn't adjusted for the new changes.
                // In any case, we pinpoint the source of the problem area here, and hopefully it
                // can be quickly resolved.
                LogMessage("error",
                           "BEHAVIOR MAINTENANCE PROBLEM: " + except.Message + "\nFROM HERE:\n" + except.StackTrace +
                           "\n");
                IsAttributeProblem = true;
            }
        }


        // Attributes provided by caller
        public uint[] MobIds { get; private set; }
        public int QuestId { get; private set; }
        public QuestCompleteRequirement QuestRequirementComplete { get; private set; }
        public QuestInLogRequirement QuestRequirementInLog { get; private set; }
        public WoWPoint Location { get; private set; }

        // Private variables for internal state
        private bool _isBehaviorDone;
        private bool _isDisposed;
        private Composite _root;



        // Private properties
        private LocalPlayer Me
        {
            get { return (StyxWoW.Me); }
        }



        public void Dispose(bool isExplicitlyInitiatedDispose)
        {
            if (!_isDisposed)
            {
                // NOTE: we should call any Dispose() method for any managed or unmanaged
                // resource, if that resource provides a Dispose() method.

                // Clean up managed resources, if explicit disposal...
                if (isExplicitlyInitiatedDispose)
                {
                    // empty, for now
                }

                // Clean up unmanaged resources (if any) here...
                TreeRoot.GoalText = string.Empty;
                TreeRoot.StatusText = string.Empty;

                // Call parent Dispose() (if it exists) here ...
                base.Dispose();
            }

            _isDisposed = true;
        }




 


        #region Overrides of CustomForcedBehavior

        public bool IsQuestComplete()
        {
            var quest = StyxWoW.Me.QuestLog.GetQuestById((uint)QuestId);
            return quest == null || quest.IsCompleted;
        }

        public static WoWPoint ModifiedLocation(WoWUnit u)
        {
            return u.Location.Add(0f, 0f, -15f);
        }

        public Composite DoneYet
        {
            get
            {
                return
                    new Decorator(ret => IsQuestComplete(), new Action(delegate
                    {
                        TreeRoot.StatusText = "Finished!";
                        _isBehaviorDone = true;
                        return RunStatus.Success;
                    }));

            }
        }



        public bool CanCast(string spells)
        {
            var spell = StyxWoW.Me.PetSpells.FirstOrDefault(p => p.ToString() == spells);
            if (spell == null || spell.Cooldown)
                return false;

            return true;
        }
        

        public void CastSpell(string action)
        {

            var spell = StyxWoW.Me.PetSpells.FirstOrDefault(p => p.ToString() == action);
            if (spell == null)
                return;

            Logging.Write("[Pet] Casting {0}", action);
            Lua.DoString("CastPetAction({0})", spell.ActionBarIndex + 1);

        }

        bool IsObjectiveComplete(int objectiveId, uint questId)
        {
            if (this.Me.QuestLog.GetQuestById(questId) == null)
            {
                return false;
            }
            int returnVal = Lua.GetReturnVal<int>("return GetQuestLogIndexByID(" + questId + ")", 0);
            return Lua.GetReturnVal<bool>(string.Concat(new object[] { "return GetQuestLogLeaderBoard(", objectiveId, ",", returnVal, ")" }), 2);
        }


        public int Underneath
        {
            get { return ObjectManager.GetObjectsOfType<WoWUnit>().Count(r => (r.Entry == 55707 || r.Entry == 55701) && StyxWoW.Me.CharmedUnit != null && r.Location.Distance(ModifiedLocation(StyxWoW.Me.CharmedUnit)) < 20); }
        }

        public WoWUnit Gutripper
        {
            get
            {
                return
                    ObjectManager.GetObjectsOfType<WoWUnit>().Where(x => x.Entry == 55707).OrderBy(x => x.Distance).FirstOrDefault();
            }

        }


        public WoWUnit Nibstabber
        {
            get
            {
                return
                    ObjectManager.GetObjectsOfType<WoWUnit>().Where(x => x.Entry == 55701).OrderBy(x => x.Distance).FirstOrDefault();
            }

        }


        public Composite Obj2
        {
            get
            {
                return new Decorator(r => Nibstabber != null && !IsObjectiveComplete(2,(uint)QuestId), new Action(
                                                                    r=>{
                                                                        
                CastSpell("Throw Star");
                                                                           SpellManager.ClickRemoteLocation(
                                                                               Nibstabber.Location);



                                                                    }));
            }
        }


        public Composite Obj1
        {
            get
            {
                return new Decorator(r => Gutripper != null && !IsObjectiveComplete(1, (uint)QuestId), new Action(
                                                                    r =>
                                                                    {

                                                                        CastSpell("Throw Star");
                                                                        SpellManager.ClickRemoteLocation(
                                                                            Gutripper.Location);



                                                                    }));
            }
        }



        //WoWPoint endspot = new WoWPoint(1076.7,455.7638,-44.20478);
        // WoWPoint spot = new WoWPoint(1109.848,462.9017,-45.03053);
        WoWPoint spot = new WoWPoint(1104.14, 467.4733, -44.5488);


        public Composite Aoe
        {
            get
            {
                return new Decorator(r => Underneath > 5 && CanCast("Poison Blossom"),
                                     new Action(r => CastSpell("Poison Blossom")));
            }
        }



        protected override Composite CreateBehavior()
        {
            return _root ?? (_root = new Decorator(ret => !_isBehaviorDone, new PrioritySelector(DoneYet, Aoe,Obj1, Obj2, new ActionAlwaysSucceed())));
        }



        public override void Dispose()
        {
            Dispose(true);
            GC.SuppressFinalize(this);
        }


        public override bool IsDone
        {
            get
            {
                return (_isBehaviorDone     // normal completion
                        || !UtilIsProgressRequirementsMet(QuestId, QuestRequirementInLog, QuestRequirementComplete));
            }
        }


        public override void OnStart()
        {

            // This reports problems, and stops BT processing if there was a problem with attributes...
            // We had to defer this action, as the 'profile line number' is not available during the element's
            // constructor call.
            OnStart_HandleAttributeProblem();

            // If the quest is complete, this behavior is already done...
            // So we don't want to falsely inform the user of things that will be skipped.
            if (!IsDone)
            {


                if (TreeRoot.Current != null && TreeRoot.Current.Root != null && TreeRoot.Current.Root.LastStatus != RunStatus.Running)
                {
                    var currentRoot = TreeRoot.Current.Root;
                    if (currentRoot is GroupComposite)
                    {
                        var root = (GroupComposite)currentRoot;
                        root.InsertChild(0, CreateBehavior());
                    }
                }

                // Me.QuestLog.GetQuestById(27761).GetObjectives()[2].

                PlayerQuest quest = StyxWoW.Me.QuestLog.GetQuestById((uint)QuestId);

                TreeRoot.GoalText = this.GetType().Name + ": " +
                                    ((quest != null) ? ("\"" + quest.Name + "\"") : "In Progress");
            }




        }







        #endregion
    }
}